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Old Feb 08, 2011, 02:55 PM // 14:55   #1
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Post April Fools Idea

So this is my april fools idea that I think will be fun, even though I'm pretty sure it is impossible due to the amount of work it would take.

April Fools Event Skills and Idea

You will be able to attack people and NPC's in the outpost or town, the outposts will become an immediate explorable area upon entering/zoning.

For people who are not interested in this event, a certain amount of 'normal' districts will be designated or the 'event' can only occur in the international districts

There are several variations of what it could come down to and would be the first event with a reward.

Event Mechanics
  • Deaths do not count as an actual death
  • Death penalty will not be induced upon dying
  • NPC's will randomly resurrect a player every 5-10 seconds
  • NPC's provide a +2% Morale Boost to player if killed
  • NPC's can randomly be resurrected by other NPC's
  • NPC's are hostile, but do not attack other than using a regular weapon
  • NPC's do not have to be killed to win the round
  • Consumables cannot be used
  • Summoning stones cannot be used
  • Title skills cannot be used
  • No experience will be rewarded for kills
  • Resurrected players count as a kill if killed again
  • Storage will be locked for the duration of the battle

Possible Variations of Event
  • Last Man Standing
  • Most Kills in a Set Time

Last Man Standing

As the name denotes it would be the last man standing that wins the reward

Last Man Standing Mechanics
  1. District will be closed until the battle is concluded
  2. District will be reopened once a battle is concluded and all the players will be resurrected
  3. Players will not be able to target each other or NPC's once the district is reopened
  4. There will be a 5 minute delay until the next battle starts, denoted by a timer
  5. NPC's count as a kill

Last Man Standing Reward
  1. A glowing red aura around the character for a short peroid of time
  2. X amount of Gladiator points for amount of people killed
  3. X amount of bronze Zaishen coins for amount of people killed

The amount of coins will be based on the amount of people defeated, gladiator points will be worked out in a ratio of perhaps 5:1 or 3:1.

The reason for it being based on x-amount of people killed is to avoid someone leeching by waiting until only one person is left or everyone is killed.


Most Kills a in Set Time

This version will be similar to last man standing, but the mechanics are slightly different.

Most Kills a in Set Time Mechanics
  • A time limit of 5-10 minutes will be set on each match
  • NPC's cannot be killed and carry a permanent 'unyielding' aura', which immediately resurrect fallen player to their position
  • District will not be closed for the battle
  • Players joining after the round started will be given a 3 minute 'invincible' state
  • Players will not be able to attack while invincible
  • Once the previous round has ended a 5 minute gap is given until the next one starts.

Most Kills in a Set Time Rewards
  1. A glowing yellow aura around the character for a short peroid of time
  2. X amount of Gladiator points for amount of people killed
  3. X amount of bronze Zaishen coins for amount of people killed

I don't know whether 'team' battles would work so well, as this is already leaning a lot towards PVP battles.

Skills & Other Stuff

The skills will be limited similar to that of the Codex Arena and everyone who enters the district will automatically have the skills unlocked and ready for use.

If you are under level 20, your health, energy and armor will automatically be adjusted to that of a level 20 character by the means of an aura, all attributes will be set to maximum.

Secondary professions will be negated for the rounds.

Runes, insignias, weapons and their mods will not be negated for the battles, which can prove as an advantage.

In the period that a character is either invincible or in the gap between the rounds the storage will open up and he/she will be able change skills, weapon, armor and anything else.

For that period of time, none of the NPC's will be available except the storage system.

WELL, that's my 'thought of it at a random second' idea.

EDIT: Random Similar Idea Now

Just make that everyone can randomly attack each other and NPC's in town, leaving an entire game with a bunch of dead merchants making it one Hell of an annoying day for anyone with a full storage/inventory, for example, once a NPC is killed, he will stay dead for a few hours, or the duration of the day.

OR

Make the storage box run AWAY from you at the speed of the wintersday grentches, you'll have a bunch of people running after their 'loot'.

You guys were right, this idea is not suitable at the current development of Guild Wars and the upcoming Guild Wars 2, but the top two 'other' ideas should be easy enough to do and would cause quite the unpleasant stir, as to be expected from April Fools day.

Last edited by CorDa616; Feb 08, 2011 at 07:44 PM // 19:44..
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Old Feb 08, 2011, 03:15 PM // 15:15   #2
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While I like the idea and originality of it, I do not think it should be implemented into April Fool's. April Fool's seems to be (from my two yrs exp with GW, and I could be wrong) a joke played on the players from the developers. We have never received any rewards of any sort, that I am aware of, during April Fool's.

Again, I like the idea of having a fun, possibly light-hearted PvP fun in town, but I fear it would quickly be turned into an elitist grouping location to farm glad points or z coins if it were ever implemented. Additionally, I would rather have the team working on the upcoming content and updates than this. If they get all of the other stuff they're working on done, I would like to see this in the works, but I think it is too late for GW1 to see this.

Have you tried posting this on the GW2 forums suggestion page? This might be an interesting thing for GW2.
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Old Feb 08, 2011, 03:25 PM // 15:25   #3
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An interesting concept overall, but certainly not for april fools day. Maybe it could be run as a variation or expanded for a weekend maybe in the next game.

But lets be honest, its really too late in the "game" to be making anything new like special events. The GW live team already has their hands full with making sure existing weekend events run correctly, but more importantly the new content coming that helps branch GW with GW2. Dont forget GW's birthday, new mini-pets, any new costumes, existing "balance," bugs...and so forth.

Theres really not that many people on the live team to keep coming up with different ideas thats not story based coinciding with GW2. Most new ideas really should go on the GW2 guru site.

April Fools Day is more for.... Female chars are now wearing boxers and a t-shirt for underwear, while the males are wearing a bra and panties.
Something simple that can be added on without having to fire up a servers with all new builds on.
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Old Feb 08, 2011, 04:20 PM // 16:20   #4
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April Fools day events are always jokes pulled on the players.
This would be a terrible idea because the majority of people will think its fun for 5 minutes and then get really annoyed when they keep getting killed while trying to talk to a merchant or rezone to an explorable for a quest/etc. And yes, I notice you said that there would be normal districts for those who don't want to participate, but do you really think people want to select a certain district every time they don't want to be killed? And theres plenty of new players who don't even know how to switch districts...
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Old Feb 08, 2011, 04:24 PM // 16:24   #5
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Please do not suggest Aplir Fools pranks.

The main point of an April fools prank is to surprise players. So making suggestions for them is pretty much pointless.
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Old Feb 08, 2011, 04:32 PM // 16:32   #6
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I like your idea as a PvP variation, but I don't see how it fits into the theme of April Fools. What's the joke behind it? How is it funny? Like I said, good idea overall, just bad idea for an April Fools prank.
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Old Feb 08, 2011, 04:55 PM // 16:55   #7
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yeah good PvP for that day or weekend
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Old Feb 08, 2011, 05:47 PM // 17:47   #8
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Wouldn't mind a giant food fight on April 1st
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Old Feb 08, 2011, 06:22 PM // 18:22   #9
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/Notsigned for outposts and towns. Would be really annoying trying to make drake kebob and getting killed 11 times on my way to the NPC, and then be slained again by Chef Lohnban.
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Old Feb 08, 2011, 06:42 PM // 18:42   #10
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/notsigned...edit: removed my likewise lame idea

Last edited by Roen; Feb 08, 2011 at 06:48 PM // 18:48..
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Old Feb 08, 2011, 07:42 PM // 19:42   #11
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main joke is anet is doing something that has to do with pvp
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Old Feb 08, 2011, 07:47 PM // 19:47   #12
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Alright, added two 'normal' ideas at the bottom, without the PVP variation, the ideas would obviously be annoying as Hell.

Even if it is a suggestion, I don't think any of these ideas would easily be implemented in the game itself, so it's just a way to blow of some creative steam, nothing wrong with that right?
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Old Feb 08, 2011, 08:00 PM // 20:00   #13
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i personally loved last years april fools, i hope they repeat it
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Old Feb 08, 2011, 08:14 PM // 20:14   #14
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Going along with your new ideas...

Instead of having the box run away, how about having it locked? Haha, that would be a funny surprise to people trying to grab stuff out of it. Of course lockpicks wouldn't work on it, but there would be an NPC giving keys out.
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Old Feb 08, 2011, 08:16 PM // 20:16   #15
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just...no. /notsigned
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Old Feb 08, 2011, 09:29 PM // 21:29   #16
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Quote:
Originally Posted by SH4D0WZ0MB1E View Post
Going along with your new ideas...

Instead of having the box run away, how about having it locked? Haha, that would be a funny surprise to people trying to grab stuff out of it. Of course lockpicks wouldn't work on it, but there would be an NPC giving keys out.
Haha, oh my word, that would just be so wrong, especially if you have to buy the keys, new players would be asking "Please borrow me a key and 20g!"

And please people, this was not a suggestion entirely, this was just a thought. I understand if you disagree, but please don't become negative about it

Throw in some other weird ideas just for amusement ^^

Last edited by CorDa616; Feb 08, 2011 at 09:33 PM // 21:33..
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Old Feb 08, 2011, 10:31 PM // 22:31   #17
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nice post some of the things would be fun.
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Old Feb 08, 2011, 11:33 PM // 23:33   #18
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Although I like the idea, keep in mind that the fool's day prank is something smaller like ... "You deal 5% less damage to monsters for each monster level over 20 - stacking multiplicatively" ... ohwait
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Old Feb 09, 2011, 12:52 AM // 00:52   #19
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Tell us GW2 wont be out for another year, and release it next day.
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Old Feb 09, 2011, 07:31 AM // 07:31   #20
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i thought it sounded awesome, there should be district wars, everyman for them selves and there are different game types like he said. would be epic like 50 on 50
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